At the beginning of every year, rather than…

…making formal new year resolutions, I set a list of goals. Most I have no intention of fully completing but they allow me to have something to look forward to and structure my “wants” against my “needs” and actual availability haha…

I try not to limit myself and what goes on the list can range from the must-do to the super-superfluous.

One of my goals for 2023 is to improve my programming skills and, really, just keep them sharp since I’m in a leadership position that doesn’t really allow me to dive into the hands-on, individually contributing, technical aspects of the work we do.

What better way to keep programming skills sharp than to program games? So, 2023 goal #3 is to program 12 games. I’m stating at the outset that my intent is to be language-agnostic though I suspect most, if not all, will be in Python 3. May even take a crack at racing the beam with some Atari 2600 assembly programming.

Without further ado, let me introduce game #0, Pong-23.

I had a helluva fun time working on it over Christmas break. It doesn’t really count towards the 12 game goal since I finished it the penultimate day of 2022, but it helped get my brain limber. Let’s figure out what’s next!

Pong gameplay screenshot
Pong gameplay screenshot

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