Amazing the obscurity of some of these titles and the resultant sales prices: https://www.racketboy.com/retro/rarest-and-most-valuable-atari-2600-games
Category: Vintage Computing
Programming the Atari 2600 VCS
As I wrote previously, I’m considering taking a stab at programming Atari 2600 games for fun and _. May just update helpful links here:
- Atari 2600 Programming for Newbies, plus, the associated book in PDF format
- Creating a game for Atari 2600 in 2022 — side note: your paywall sucks, Medium, especially for the level of content you get these days
- Learn Assembly Language by Making Games for the Atari 2600
- 2600programming
- Programming Games for Atari 2600 by Óscar Toledo G.
Video Games: Vol. 1 No. 2
I LOVE these early video game mags. A nostalgic walk through my childhood…
Twin Galaxies records
One of my 2023 goals is to rank on the Twin Galaxies records boards. I’m likely going to have to do it in what I call the “Tim Ferris way” though – by technicality haha…
Then again, there are a lot of really high scores already, at least for the games I currently own. Maybe I’ll just have to shoot for next-to-last rank for Gopher on the Atari 2600.
Interesting read on the technical aspects…
…of the Galaga no-fire cheat: https://www.computerarcheology.com/Arcade/Galaga/
Procedural generation of Pitfall! worlds on the Atari 2600
Evidently, each unique room was generated w/ only 1 byte(!) of data: https://evoniuk.github.io/posts/pitfall.html
Akka Arrh
Oooooooohhhhh….looks killer: https://atari.com/products/akka-arrh
Been getting nostalgic…
…for old type-in BASIC games: http://vintage-basic.net/games.html